Done? Excellent.
There are three of these that I find particularly exciting for DW Frost in general and my playstyle in particular:
- Nerves of Cold Steel: Now increases off-hand damage by 8/16/25%, up from 5/10/15%.
This is just a nice, straightforward DPS buff for DW. Any attack based on weapon damage, including some of our staples like Obliterate and Frost Strike, get a nice little buff from this talent by working alongside Threat of Thassarian. This will also buff threat generation for tanks as Nerves of Cold Steel was already a staple of DW tanking specs.
- Icy Touch: This ability now causes a very high amount of threat while the death knight is in Frost Presence.
The implications of this are obvious, targeted at tanks of any spec. One of our lead-off spells, and a ranged one at that, now generates extra threat when in Frost Presence. I see this as a sign that Blizzard is trying to move people away from the single-disease Glyph of Howling Blast tanking style that's become popular of late. When single- or no-disease rotations have become popular in the past Blizzard has made changes to make them less desirable, and they seem to be continuing to assert that a two-disease (or three-disease for Unholy) rotation is the way they intend the class to play.
- Improved Icy Talons: This effect is now passive instead of being a proc. The self haste buff remains unchanged.
- Glyph of Disease: When this glyph causes Frost Fever to be refreshed, it will now also trigger a refresh of Icy Talons. (This is further down under the "Items" header.)
Of course, this is all subject to change, and I assure you if it does I'll let you know with a nice round of QQing. In the meantime, I'll be keeping my fingers crossed that this goes live.
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